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WayForums General Fan Art Shantae 4 Smash 4 – Fan Made Concepts for Shantae in Smash 4

This topic contains 21 replies, has 10 voices, and was last updated by  kazz 7 months, 3 weeks ago.

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  • #9732

    MikeHarvey
    Forwardist

    I remember she was going to be able to instantly transform into animal forms at the cost of magic in Shantae Revolution, but sadly that game never saw the light of day… Until they streamed it for Shantae HGH so the fan could have a look at it.

    I based the Storm Puff on the GBC version. I thought it was more interesting than the one from Risky’s Revenge IMO.

    You basically read my mind. Her Final Smash should be the Dance Parlor Mini Game.

    Since You mentioned taunts, I’ll share my thoughts on what I hope her taunts will be. UP TAUNT – PRIMPING: Shantae makes adjustments to her bra, pants and hair. SIDE TAUNT – ANGRY FIST: Shantae violently shakes her fists.

    now for the big one… DOWN TAUNT – DANCE MODE: Shantae enters dance mode. The controls mimics the dance controls from the first Shantae game. Once you start dancing, you’ll have to press any direction, A or B button on 4/4th beat to keep dancing or miss a beat, shield, dodge, grab, or get hit or grabbed to stop and end dance mode.

    SUPER SECRET TAUNTS!?!

    Performing a certain series of dance steps after activating Dance Mode will make Shantae do a special taunt. After activating dance mode, press…

    Down, Right – Shantae transforms into a monkey and taunts.

    Down, Left – Shantae transforms into an elephant and taunts.

    Down, A – Shantae transforms into a spider and taunts.

    Down, B – Shantae transforms into a harpy and taunts.

    Down, Down – Shantae transforms into a mermaid and taunts.

    Down, Up, Up – Shantae transforms into a tinkerbat and taunts.

    Down, Up, Left, Right – Shantae summons Uncle Mimic to taunt.

    Down, Up, Right, Left, A, B – Shantae summons Bolo to taunt.

    Down, Up, Right Right, B, A – Shantae summons Sky to taunt.

    Down, Up, Left, Left, B, A – Shantae summons Rotty to taunt.

    Down, Up, B, Left, B, Right – Shantae summons Risky to taunt.

    Down, Up, B, Right, B, Left – Shantae summons Squid Barron to Taunt.

    Down, Up, B, Up, B, Down – Shantae summons Ammo Barron to taunt.

    Down, Up, B, Down, B, Up – Shantae summons the Pirate Master to taunt.

    Down, Up, A – Shantae spawns a heart holder and heals 10%.

    And that’s it. I hope you all liked these ideas. Here’s hoping Shantae gets into Smash so we can find out how close these ideas where to the real deal. Oh and also to play as Shantae and whoop everyone’s butts.

    #9743

    MidnightTwinkle
    Forwardist

    The dance taunt mechanic sounds really fun. Although The extra secret taunts would have to be used only for fun as I don’t see anyone who is playing competitively would allow someone to pull of the complete taunt lol. But great ideas for the taunts I like them!

    And I’m glad we have the same idea for the Final Smash! It would soooo perfect.

    But since the unreleased GBA game isn’t really canon I wouldn’t use it. But hey, if that’s what ins up happening if Shantae gets into to Smash then I’ll be happy. I still say let her use magic items. Especially if the secret taunts are implemented. There’s the transformations right there!

    Well guess we will have to wait and see! #Shantae4Smash #VoteForShantae

    #9803

    MidnightTwinkle
    Forwardist

    Oh, and another thing I would change is Shantae’s up smash attack. I wouldn’t use any pirate equipment for her seeing as that stuff is Risky’s. (If Risky got in as a fighter then I would use the pirate moves for her)

    Anyways I think Shantae’s up smash attack should be her somersault move from GBC. It start out like her up tilt but she starts spinning sorta of like Sonic’s up smash. She also will not end this move in mid-air unlike her up tilt. She’ll return to the ground. I would give this move some end lag so if she misses she leaves herself open.

    Again, just adding my two bits. #Shantae4Smash #VoteForShantae

    #9812

    MidnightTwinkle
    Forwardist

    I may be late for this but did anyone see Omni Artsy’s smashified Shantae?! It looks soooooo good!

    #10129

    Mikegamer0608
    Forwardist

    If you guys want, come join us over at the Shantae support group over at smashboards.
    http://smashboards.com/threads/the-half-genie-protector-of-scuttle-town-shantae-for-ssb4-wayforward-wants-her-in-smash.328577/

    #10681

    MidnightTwinkle
    Forwardist

    Took the moveset and edited a bit. Here’s what I got!

    Shantae Smash moveset ideas:

    BASIC MOVEMENT and WEIGHT

    (Idle) – Fighting Stance followed by some primping over time.

    (Near Edge) – Shantae leans over and looks down a bit while holding her hair.

    (Ground) – Shantae has normal running speed, good traction on the ground, less than average stopping power, and has a very slow crawl.

    (Dash) – Shantae’s dash is extremely quick despite her normal running speed.

    (Air) – Shantae’s jump is average, but her mid-air jump (which is based on her dungeon complete animation from the Shantae seires) is extremely floaty and gives her lots of control in the air at the cost of speedy air movement. She can go straight into her mid-air jump from the ground by pressing down and jump to mix-up her aerial approach, but this will take away her mid-air jump until she lands again. Also, by holding down the jump button after the ascent of her mid-air jump, she can slowly float downward, allowing her to mix-up her falling speed or gain more horizontal range.

    <h2>(Weight) – Shantae is lighter than most human type characters. She gets knocked around very easily, and is naturally a fast faller. Her jump height is slightly above average and she is capable of floaty mid-air movement with the mid-air jump.</h2>

    Shantae’s NORMAL ATTACKS

    (Standard A combo) – (1st Attack) – Shantae starts off with a very quick, but weak, low kick with her front leg.
    (2nd Attack) – Shantae follows up with a quick front side kick to high height from her back leg.
    (3rd Attack) – Shantae ends the combo with a quick reverse spin kick to mid height. The same kick attack from Shantae PC.

    (Dash Attack) – (Elbow Dash) – Shantae thrust forward elbow first. This attack hits once for solid damage and ok diagonal forward/upwards knockback. On hit or shield hit, Shantae recoils a bit from the impact and the end lag is reduced. However, if she misses, she’ll do a ukemi roll and there’s more end lag

    (Up Tilt) – (Flip Kick) – Shantae does a flip kick that knocks foes into the air. This attack barely lifts foes with low damage of the ground, but can send foes with higher damage up much more. This attack also ends while Shantae is mid-air, so she can follow up with aerial attacks, fast fall to the ground, or mid-air jump depending on whats best for the situation.

    (Side Tilt) – (High Hair Whip) – Shantae does a quick hair whip that hits high and can reach close-mid range. The start up, active, and end lag on this move is very short, so she can hit close opponents with low damage over and over. It has little knockback, light flinching, and can be angled upwards to punish jump ins. It also deals more damage at the tip.

    (Down Tilt) – (Low Hair Whip) -Shantae does a quick hair whip that hits low and can reach close-mid range. The start up, active, and end lag on this move is very short, so she can hit close opponents with low damage multiple times. The damage, knockback and flinching is reduced compare to the higher version, so she can also hit opponents at slightly higher damage multiple times too. She can even crawl forward a bit between hits to add pressure or back a bit to space for the tip.

    (Side Smash) – (Hair Whip) – Shantae does a mid ranged, mid height, and more powerful hair whip. It’s does great damage and the knockback is high, plus the very tip of the attack increases the damage and knockback. The attack can also be charged for even more damage and knockback and can tilt upwards to punish jump backs and opponents on platforms above or very slightly downwards to disrupt recovery attempts that go over ledges. A great attack from a distance, and perfect for punishing your foes retreats. Has some start up and end lag, but very short active.

    (Up Smash) – (Spin Kick) – Works in a very similar way to the Up Tilt, however, Shantae will keep spinning in mid-air similar to Sonic’s Up Smash. Also she will not end this move in the air. Instead she will return to the ground. Has medium end lag.

    (Down Smash) – (Super Pike Ball) – Shantae uses Super Pike Ball to surround herself with 3 very fast spinning spiked balls. The longer its charged, the faster it spins and the more hits it does. This long lasting, multi-hit attack does great damage and even greater shield damage. It pulls the opponent in on hit, it punishes dodge attempts, and the last hit does decent knockback. It does have tons of end lag, so if the opponent is not hit or if the shield doesn’t break, then Shantae could easily get punished.

    (Neutral Air) – (Twirl Attack) – Shantae does a violent multi-hit twirl attack from Shantae GBC that ends with an upward hair whip. The final hit does good damage and knockback.

    (Forward Air) – (Mid-Air Hair Whip) – Shantae does a quick mid-air hair whip that can reach mid range. It’s speed and range is somewhere between the tilt and smash versions of the hair whip. It also does more damage and knockback at the tip.

    (Back Air) – (Reverse Hair Whip) – Shantae quickly swings around to attack with her hair whip. The reach is the same as F-Air, but it has faster start-up and end lag at the cost of less damage and knockback. It also does more damage and knockback at the tip.

    (Up Air) – (Mid-Air Flip Kick) – Shantae does a mid-air flip kick that shares the same properties of the up tilt. Using it the first time in mid-air will send Shantae higher up, but every use after that will not until she lands.

    <h2>(Down Air) – (Twirl Dive) – Shantae does a downward angled spiral attack that hits multiple times and ends with a thrust kick for good damage and a diagonal spike. It has large active, and could easily miss the stage. Should be used with caution.</h2>

    Shantae’s SPECIAL ATTACKS

    (Neutral Special) – (Fireball) – Shantae shoots a fireball from her fingertips that travels close, mid, or long range at a slow, average, or fast speed for weak, ok, or good damage and ok knockback depending on how long the attack was charged. This attack is fire element and the charge can be stored by shielding. It can be released anytime by pressing B again afterwards. Can’t charge in mid-air.

    (Side Special) – (Exit Candy) – Shantae uses an Exit Candy to teleport horizontally. This move is great for moving in close or to get away quickly. Virtually no lag, you can easily combo this move if you use it on the ground. However, if used in mid-air Shantae will go into ‘helpless falling.’

    (Down Special) – (Storm Puff) – Shantae uses a Storm Puff and it floats up above Shantae and stays in place in mid-air. Shantae can hit the storm puff to move it to any direction and it’ll drift until it slows down and stops in place again. Once it’s fully charged, it’ll drop lightning very quickly then disappear. The lightning is multi-hit with ender, has an electrical effect, does huge damage and huge knockback to anyone that gets hit by it, including Shantae. Same in the air.

    (Up Special) – (Float Muffin) – Shantae uses a Float Muffin to bounce a very high distance. There’s no attack properties to this move and it can only be used once until Shantae lands again, but it won’t put Shantae into a fall state. Perfect for recovery and ground to air follow ups whenever Shantae launches her foe high into the air from the ground.

    <h2>FINAL SMASH – (Belly Dance) – Dancing! Seriously, use the dance mini game from the first Shantae game on GBC as the Final Smash. This would implement her belly dancing perfectly(besides using her taunts)! When players start Shantae’s Final Smash she’ll jump up on a stage in the background(similar to the Pokemon Trainer’s platform in Brawl) and begin bouncing back and forth as dance commands start to scroll up the right side of the screen. The commands would be the same ones as in Shantae GBC: Up, Down, Left, Right, B, and A. Every time the player inputs a command correctly a gem will be thrown on the stage. The gems do high damage and launch if they hit an opponent. The more successful inputs, the bigger the gems get. After the Final Smash ends Shantae will return to the same spot where she was when she activated the Final Smash in a similar way like Palutena.</h2>

    Shantae’s GRABS

    (Tether Grab) – (Hair Grab) – Shantae can grab opponents and the stage edges with her hair.

    (Pummel) – (Knee Jab) – Shantae jabs her knee into her opponent. Does only 1% damage but can be done very quickly in succession.

    (Forward Throw) – (Hip Bump) – Shantae holds her opponent slightly off the ground and hip bumps them with her arms held up. This throw does average damage but doesn’t launch very much.

    (Up Throw) – (Hair Throw) – Shantae whips her head back and throws her opponent straight up. Good launch but not much damage.

    (Back Throw) – (Hip Bump) – Shantae moves her opponent behind her with her hair and then hip bumps them with her hands closed together in front of her face. This throw does less damage than the forward throw but has very good launch.

    <h2>(Down Throw) – (Dance) – Shantae throws her opponent at her feet and does a few quick dance steps on top of them before stomping, sending them slightly above her.</h2>

    Shantae’s TAUNTS

    (UP TAUNT) – (Item get pose) – Shantae does a fist pump.

    (SIDE TAUNT) – (Primping): Shantae makes adjustments to her bra, pants and hair.

    (DOWN TAUNT) – (Dancing) – DANCE MODE: Shantae enters dance mode. The controls mimics the dance controls from the first Shantae game. Once you start dancing, you’ll have to press any direction, A or B button on 4/4th beat to keep dancing or miss a beat, shield, dodge, grab, or get hit or grabbed to stop and end dance mode.

    SUPER SECRET TAUNTS!?!

    Performing a certain series of dance steps after activating Dance Mode will make Shantae do a special taunt. After activating dance mode, press…

    Down, Right – Shantae transforms into a monkey and taunts.

    Down, Left – Shantae transforms into an elephant and taunts.

    Down, A – Shantae transforms into a spider and taunts.

    Down, B – Shantae transforms into a harpy and taunts.

    Down, Down – Shantae transforms into a mermaid and taunts.

    Down, Up, Up – Shantae transforms into a tinkerbat and taunts.

    <h2>Down, Up, A – Shantae spawns a heart holder and heals 10%.</h2>

    The secret taunts are just a fun idea. Not sure if they would be added.
    The down taunt could also simply be Shantae does a random dance pose out of the six she had from Shantae GBC.

    Most of this moveset was thought up by Mike Harvey. I have changed the Up Smash, the Side Special, taunts(changed one of them), and made up the throws.
    I personally don’t want Shantae to use any Pirate Equipment. She’s a half-genie, not a pirate. She only used pirate equipment because she had too.
    The equipment she uses in PC belongs to Risky Boots. Shantae won’t be using pirate stuff in HGH. And seeing as we’re getting a ‘Risky Mode’ I say Risky will be using them. Makes sense.
    Also, I’m not against Shantae using transformations as attacks. I just think it would look odd to see her transform instantly. But that’s probably just cause I love Shantae GBC so much lol.
    But you generally use transformations to explore rather than fight(not always true of course. Elephant form says hello lol).

    But this is just my two bits on the table. As always, #Shantae4Smash #VoteForShantae

    If y’all want to see more check out the link:
    https://wayforward.com/wayforums/topic/shantae-4-smash-4-fan-made-concepts-for-shantae-in-smash-4/

    Also here’s Mike Harvey’s DA: http://mikeharvey.deviantart.com/

    #14614

    kazz
    Forwardist

    We have another chance! Smash for Switch is coming soon and we can make ourselves heard again! Let’s put Shantae back in the spotlight she’s ret-2-go! #ShantaeForSmash let’s get the hashtag trending!

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